As well group your navy into one fleet. As long as you have a large air force and navy, the Allies should be relatively straightforward and building the forts on the Soviet border in good time, will ensure your victory against the Red Menace. Construction gives you more factories but you'll have to import more resources to get the same output, especially tungsten. If you understand all the advice it gives you are in a good position to design your own strategies for MP. Which air doctrine to pick in HOI4? For more guides onHearts of Iron IV, check out its game page. I looked it up and it says armored cars but that doesn't make sense in this context. Something that gets into the details of tank division composition in particular. Are you prepared to faithfully serve the Vaterland and restore Germany back to it's former glory? /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Infantry weapons designer is fine but usually you're gearing up for war at this point. Having Japan in the war also helps as less Soviet troops will be on the border with Germany. If the soviets are doing the meta this will be the case, and as well his anti air tanks will demolish your battlefield support planes. You want to kill Poland with as little casualties as possible, and blitz the Benelux after Poland has capitulated. Good nation for friends of USSR player and likes being air controller. For the Allies you need to use your tanks and air force to disorganise the enemy and encircle. Send an attache to Spain and go war economy with the 10% war support from that. This is generally for MP but works just fine in SP as well. Most Popular Beginner Guides & Walkthroughs. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Valve Corporation. Also, let me know what nation you would like to see in my next guide in the pool below. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Arise children of the Fatherland! 2. Motorized- early, 1 factory will sustain you for a long time. Belgium is a located in Western Europe and is run by a democratic regime. HOI4 Multiple Autosaves Guide. The PP comes later so you'd have to research juggle to get constr/conc 2 started before 4YP finishes, even with free trade. Later, I'd say keep one factory for logistics companies and convert the tanks to mech. If Japan is going light tanks then convince the USSR to send you anti air to use as support anti air to pierce the Japanese tanks. It can backfire if Ethiopia has to be annexed and doing it later pushes you above 5% (or above 10% if you're waiting until Japan vs China starts). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Best way to pull off this strat would be to have all the allied minors research the more special forces technology. Mix in SPG or TD if you want. Manchukuo is simple to play and preferably for new players. I'm generally only going to put 1 or 2 factories on artillery just for supports across the infantry. urban assault should take priority from these(however make sure your attacking states with unplanned offensive as it allows for the best grind). Support equipment- a couple factories at the beginning, enough later on. You're aiming for roughly a 40-50k deficit when WWII begins. From here fill in whatever you need, however I recommend getting the infantry Genius before the war. The efficient multiples are 32 and 16, so the 32-width or 16-width divisions can stack up to maximum without suffering the terrain plenty. I do actually mention using it, it's for the Spanish civil war volunteers, if you have no AC you'll have to research air doctrine when possible, What is AC? https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427. Fighter 2 france. This applies to computing as well. I have comments in my history about ships if you care more. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} I have no idea what else I should be doing to get that many. hoi4 put checks in place to prevent people from using ahead of bonuses on stuff too far ahead to prevent research rushing. GTFO with your big bob superheavy tank memes, you suck and you are the reason why nobody wants to play UK. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} For Germany generally your opening moves should be to delete your air force and create a air wing of 200 interwar bombers. Autarky -> Civs -> More Civs -> Research Slot. Tanks and TDs- early, 0 factories. If you're feeling not ready, you can delay Danzig and take some of the naval foci. Then infantry and armor leaders and division attack. Another question doe is what kinda support planes do you use, do you do a combo of cas and tac or do you focus on only one of them? you should have around 20-30 at this point. There are a couple things I would do differently. New comments cannot be posted and votes cannot be cast. you could entirely mess up this build and literally nobody would care. You then split this air force until its 200 airwings of 1 (this is important for the Spanish civil war). That being said, the player can freely change the course of events and either change the course of Germany's path or steal the spotlight as another country. once you've accomplished this either try to get them back to Europe or delete them. Battlefield Support . once you get these have 10-20 factories on mech, 3-5 on heavy Anti tank, and as many as possible on heavies. set them all to battlefield support, and watch as you gain dozens of ace's do this until you reach 100% war support then combine them into two airwings of 100 to use to grind air xp. When you give the mediums +5 gun and the heavies have 7 infantry types and 5 supports. Mediums generally can't pierce heavies without having medium TD's, but when heavies can have TD's as well Mediums just evaporate. With regards to your navy, it is worth doing two separate fleets: a battle fleet with battleships and destroyers in; and a sub fleet. HOI4: The Netherlands Guide - Your national focus tree gives you the chance to increase naval production (the boat is a replica . make sure to have good communication with them, and try not to be overly aggressive or rude to them. Division Design in Hearts of Iron IV (Beginner's Guide) 10. Don't think of them as a major. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 1994 new york rangers line combinations; sheldon banks obituaries flint, mi; flutter web detect refresh page; how often did ancient africans wash their hair? Research: again, rule depending. LOL. this guide is VERY outdated, I read, I learned, I laughed, but I'm still a . 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This item will only be visible to you, admins, and anyone marked as a creator. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} An Intermediate Guide to the Navy in Multiplayer By ems This guide will cover more intermediate knowledge and tricks of the HOI4 Navy, as well as comment on the current navy metas, why they work, and how to deal with them. You want Arty 2 but you aren't planning to make that much of it, tanks are the focus. I'm not a fan of the silent workhorse either. Then you're looking to do the refinery focus when you're ahead of time on rubber tech and researching the next one (ideally 300% bonus is used on 1943 rubber tech), you want the 100% infrastructure in Germany in late 37-early 38 so you can build refineries in 100% infra zones. 15 tanks 5 motorised infantry is the most common. make them attack a province with unplanned offensive from multiple sides so their all in combat. This guide includes a complete list of the tasks of all major nations and their jobs in normal games, insight on land, air, and naval doctrine.